Devil Sticks


 

Welcome to Jester's Toybox

 
 

Combat Sticks:
  • 'Solo': two or more stickers use their center stick only, to knock the others' stick to the ground. A variation on this allows them to use their control sticks as well. There are also anything goes variations, where the first to drop the stick loses, and anything short of actual violence is allowed.
  • 'Team': Generally the same as above, but with two or more teams competing.
  • 'Devil duels': two competitors stand in a circle with devil sticks and attempt to hit the other person's torso with the moving devil stick. The first person to hit the other a certain number of times wins. The stick may be knocked off balance by the other player's stick but not by any part of their body, hitting the stick with parts of your body or knocking the opponent's head with the moving stick may count as a foul, game is forfeit when an agreed-upon number of fouls is reached. Various other rules may be used as appropriate to the players' skill levels.
Jolleystick:

   Basically volley ball with Devil Sticks.

   Each player has one control stick and stands either side of the net, a centre stick is used as the volley ball which is tossed over the net to the other side of the court. The centre stick may be hit as many times as the player likes and it can be manipulated in any plane before being passed across.

   Scoring and faults are the same as normal volley ball.

Propeller Endurance:

   A group of spinners will perform an infinite propeller for as long as they can. A host may ask the spinners to change directions or hands. Once only a small amount of spinners are left, the game turns into Gladiators/Combat sticks.


 
 
 
Devil Sticks